International rules. What else to do in the summer: learn to play petanque

Pétanque is an extremely popular street sport in France, a cross between bowling and billiards. At the same time, you are spared from idiotic, ever-pressing shoes with numbers and permanently smeared with chalk toes; all that is needed for a petanque is a shady alley and a dozen balls. A well-calibrated eye and an accurate throw add to taste.

The word "petanque" comes from the French "feet together". So it is quite logical that it was the French who achieved the greatest skill in the art of moving their legs together, three-quarters of whom often spend their leisure time with balls in their hands. They are the main favorites of any major international tournament, including the annual world championships.

The petanque team consists of three people, each with their own specialty. The task of the pointer is to accurately roll the balls along the chosen trajectory. The goal of the shooter is to accurately hit your opponent's balls with your balls. The pros get it 8 times out of 10. And the skill of the middle, or captain, is to determine whose throw is currently most beneficial to his team. Aerobatics in petanque is caro, when, after a sniper hit by a shooter, the competitor's ball flies off, and your own ball falls into its place.

Pétanque players drink a drink with the beautiful name of pastis, which tastes like an explosive mixture of absinthe and cough syrup. This tradition has been going on for a long time, although it is not at all necessary to adhere to it. But from another shaggy tradition you will not be able to wriggle out. The players of the team that lost dry (with a score of 0:13) are obliged to kiss the sirloin of the girl Fanny. The perversity of the procedure is that this girl died many years ago and now exists only in the form of paintings, statues or wall bas-reliefs.

In Russia, petanque has been leading its history since 2002, when the current president of the Federation of this sport, Yevgeny Osokin, seriously took up its popularization. Now petanque is becoming a popular corporate pastime in large companies that organize picnics for their employees. And Russian players constantly get on the covers of foreign magazines dedicated to petanque - in a small group of fans of this sport, newcomers are very fond of. True, at the first World Championship for us, we took 47th place, but there are reserves for growth.


Yes, and most importantly. People who practice petanque professionally are called petanque players. If that doesn't bother you, the ball is in your hands.


rules


1

Pétanque is played by two teams of 1, 2 or 3 players. In the first two cases, each participant receives three balls, in the last - two. In total, no more than 12 balls participate in the game.

2

The first team, with a throw of 6-10 meters, introduces a wooden ball - a kochonet into the game. Then a player from the first team throws an iron ball as close as possible to the jack.

3

The player of the second team tries to place his ball even closer to the jack or knock out the opponent's ball.

4

The next throw is made by the team whose ball is farthest from the jack. She throws until one of her balls is closer to the jack than any of her opponent's balls. Then the opposing team makes throws. If the opposing team has no balls left before throwing, then the other team throws their remaining balls, trying to place them as close as possible to the jack.

5

When the balls of both teams are thrown, the points are counted. The winning team scores as many points as the number of balls placed closer to the jack than the closest ball of the opposing team.

6

The winning team starts a new round. The game continues until one of the teams has scored 13 points. If the other team has not scored a single point by this point, then she goes to kiss Fanny.

Petanquist


Stanislav Sokolov
licensed coach of international class in petanque

Tell me how a normal person can become a petanquia?
To be honest, one of my school friends brought me to petanque. Said "It's yours!" Indeed, it turned out to be mine. So I consider myself one of the pioneers of petanque in Russia. Something like Christopher Columbus.

Do you have a specialization? Are you a pointer or a shooter?
I am a coach, I have to be able to do everything. It is rather closer to the middle. But in the game, I'm even forbidden to tell the players that everything I know how to do, I have to pass on to them before the competition. In general, specialization depends on the character, melancholic and phlegmatic - usually pointers, choleric and sanguine - shooters. Middles are most often also sangviks.

Do the girls play petanque?
They have separate tournaments, but such that even a man can be plugged into a belt. Here, for example, such a small Swedish snot about eight years old came to us in Russia. Her mother says hit here, rolling a ball - so many centimeters. She - once, and how she puts everything on the line!

Name of the game Petanque(French pétanque) comes from the phrase "pes tancats", or "shifted legs." As you know, the French are specialists in turning simple things into art.

Today petanque or bocha is one of the most popular outdoor games all over the world. She has no age limit! The petanque tournament will be equally exciting for schoolchildren in the yard, and for adults at a corporate party, and at any children's holiday.


PETANQUE RULES

In one set, the balls differ in the number of serifs on them. By their number, players determine their balls during the game. The essence of the game is to throw special metal balls as far as possible.closer to the target. In this game, it is a wooden ball - a kochonet.

Two teams take part in the game. A team can consist of one, two, or three players. The game uses no more than 12 balls. If a team consists of one or two players, then each of them plays with three balls. If a team consists of three players, then each player of such a team plays with two balls. By casting lots, they choose which team starts playing first. This team draws a circle on the ground with a diameter of about 30 cm. The player of the first team throws a wooden ball - a kochonette at a distance of 6 to 10 meters but no closer than 50 cm from any obstacle. In this case, the player's feet must be inside the circle until the jack stops.

After the jack is thrown, any player of the first team throws the first ball, trying to place it as close as possible to the jack. In this case, the legs of the throwing player should not protrude beyond the circle. After the first throw, the player of the second team stands in the same circle and tries to throw your ball closer to the jack or knock out the opponent's ball. The next throw is made by the team whose ball is farthest from the jack and throws their balls until one of their balls is closer to the jack than any of the opponent's balls. Then the opposing team makes throws. If the opposing team has no balls left to throw, then the other team throws their remaining balls, trying to place them as close to the jack as possible. When the balls of both teams are thrown, the scoring is done. The winning team scores as many points as the number of balls placed closer to the jack than the nearest ball of the opposing team.

The round is considered completed when each team has thrown all their balls. The winning team starts a new round by drawing a circle where the jack of the previous round fell, and throws the jack again and starts a new round. The game continues until one of the teams has scored 13 points.

It should be noted that there are 2 types of ball throws, so different that professional players usually use only one type of throw. In the first case, you are trying to place the ball as close to the cochonette as possible. In the second case, you knock out the opponent's balls, which gives you the opportunity to score points in various ways: 1. You knock out the opponent's ball, and one of your balls becomes the closest ball to the jack. 2. You simply clear the area around the jack to allow your team to place their balls as close to the jack as possible. 3. The ideal situation is when, while knocking out the opponent's ball, your ball remains in its place.



in petan k played back in antiquity, in the Middle Ages it was banned several times, but available to players of any age and any level of physical trainingabava is still popular.Petanqueis a social game, it is not only a way, but also an incentive to have fun with friends and chat. Good weather, sincere company and a suitable playground can be found both on the white sand of the beach and on the short-cut, velvet lawns of the city.th park or garden. Just imagine: a warm sunny day, the air is hot and saturated with the smells of summer, you and your children and friends are lost somewhere in nature away from the hustle and bustle of the city. Of course you had a picnic! And at the same time, in a pleasant company, you play a simple and uncomplicated game - isn't it great? great giftfor any family, for men, women, children and teenagers. And what an entertaining pastime petanque becomes for pensioners! When you think about a gift for your parents for the next holiday - do not hesitate - buying petanque will be the best solution!

This is a simple game with a complex strategy. The main thing in it is to create a good atmosphere and set the mood. Great game! ;)

Article 1 - Composition of teams

Pétanque is a sport in which: 3 players play against three (triplets).

The following options are also allowed:

2 players play against two (doubles),

1 player plays against one (tete-a-tete)

In triplets, each player uses 2 balls.

In doublets and tete-a-tete games - 3 balls each.

Other options are not allowed.

Article 2 - Characteristics of legal balls

Pétanque is played with balls approved by the FIP and having the following characteristics:

(1) Balls must be metal.

(2) The diameter of the ball must be not less than 7.05 cm and not more than 8.00 cm.

(3) Balls must weigh not less than 650 and not more than 800 grams. The maker's mark and the weight of the ball must be engraved and clearly visible at all times.

In junior competitions (up to 11 years old), balls with a weight of 600 g and a diameter of 65 mm can be used, provided that they are made by a licensed manufacturer.

(4) Balloons must not be filled with sand or lead. You cannot change the balls in any way. It is strictly forbidden to harden the balls in order to change the hardness.

However, it is allowed to apply on the balls, in accordance with the manufacturer's specification, the name and surname (or initials) of the player, as well as various logos, initials and acronyms.

Article 2a - Irregular Ball Penalties

Any player who violates condition (4) is immediately disqualified along with the entire team.

If the ball is not a fake, but has a manufacturing defect, or is worn, does not pass an official test, or does not meet the requirements (1), (2) or (3), the player must replace it. If desired, you can replace the entire set.

All team claims relating to these three points must be submitted prior to the start of the game. Therefore, players must be sure that their balls and the balls of opponents meet the above requirements.

Claims relating to paragraph (4) may be submitted at any time during the game, but during the break between games. If a claim for opposing balls is made after or after the third game and is found to be unfounded, 3 points will be added to the opposing team or player's score.

The referee or jury may at any time require any player(s) to inspect the balls.

Article 3 - Permissible Cochonnets

The pouch must be made of wood or synthetic material, marked with the manufacturer, and must conform to the standards of the IFP. The diameter of the pouch must be 30 mm (tolerance: +/- 1 mm).

The cochonette can be dyed any color, but it must not be attracted by a magnet.

Article 4 - Licenses

Before the start of the competition, each player must provide his license. He is also obliged to provide it at the request of the referee or the opponent, only if it is not at the Jury.

A GAME

Article 5 – Playground and lanes

Petanque can be played on any lane. The playground consists of an arbitrary number of lanes marked with lines (ropes), the dimensions of which should not interfere with the normal course of the game. The lines (ropes) marking the lanes are not out-lines, with the exception of those that serve as the outer boundaries of the court.

By decision of the organizing committee or the judges, teams may be asked to play on a marked area. In this case, the latter, for National Championships and International Competitions, must have a minimum size of 15 m long x 4 m wide. In other competitions, Federations may allow deviations from these minimum dimensions, but not less than 12m x 3m.

When the area of ​​the track is fenced, the fence must be at least one meter from the outer edge of the site.

The game continues until 13 points. In qualifying competitions and in group tournaments, play up to 11 points is allowed.

Some competitions may be held with a time limit. In these cases, they are always held on marked-out areas, all of whose boundaries are out-lines.

Article 6 - Start of the game - Characteristics of the circle

The teams must draw lots to decide which team will choose the lane and throw the jack.

If the lane has been determined by the organizers, the jack is thrown on that lane. Teams participating in the game are not allowed to move to another lane without the permission of the referee.

Any player on the winning team chooses a starting position and draws a circle or places a template circle large enough for any player to stand with both feet. In this case, the diameter of the circle must be at least 35 cm and not more than 50 cm. The template circle must retain its shape and have an inner diameter of 50 cm (error: +/- 2 mm).

The decision to use template circles is made by the organizing committee, which provides them to the participants.

The circle must be at least 1 meter from any objects and, when playing on unmarked lanes, at least 2 meters from the nearest playing circle.

The team about to throw the jack must erase all circles adjacent to the circle being used.

The area inside the circle can be completely cleared of gravel/pebbles, etc. during the game, but at the end of the game, everything must be returned to its place.

The circle is not an out.

The player's feet during the throw must be completely inside the circle, must not touch the outlined line and come off the ground until the ball touches the ground. No part of the player's body must touch the ground outside the circle.

As an exception, disabled people with lower limb injuries have the right to put only one foot in a circle.

A player throwing a ball from a wheelchair must place the wheelchair in such a way that at least one wheel (on the side of the throwing arm) does not go beyond the circle.

Throwing a jack by one of the team members does not imply that it is he who must throw the first ball.

Article 7 - Permissible distance for throwing the jack

A thrown jack is considered in play if the throw meets the following conditions:

(1) The distance from the jack to the inner edge of the circle is:

6 m - 10 m - for juniors (15-17 years old) and adults (over 17 years old).

For competitions of younger players, shorter distances may be prescribed.

(2) The circle is located at least 1 m from any obstruction.

(3) The jack is at least 1 m from any obstruction and from the nearest out-line.

(4) The player sees the jack without leaving the circle and being in a straight position with the legs as far apart as possible inside the circle. In disputed situations, the judge decides whether the jack is visible. Appeals to the decision of the judge in this matter are unacceptable.

In the next game, the jack must be thrown from the circle located at the location of the jack at the end of the previous game, except in the following cases:

the circle will be less than one meter away from any obstruction.

The kochonette may not be thrown at any permitted distance.

In the first case, the player must draw or place the circle in such a way that it is at the required distance from the obstacle.

In the second case, the player moves back along the line of play of the previous game until the new position satisfies the conditions of the rules for throwing the jack. This rule only applies if the jack cannot be thrown the maximum distance in any other direction.

If, after three successive throws of the jack by the same team, its position is still not correct, the throw goes to the other team, which also has three attempts and the opportunity to move the starting circle in accordance with the rules described in the previous Article. After that, the circle can no longer be moved, even if the throw is rerolled to the first team.

A maximum of 1 minute is allotted for these three throws.

The team that has lost the right to throw the jack after the first three attempts, nevertheless throws the ball first.

Article 8 - Requirements for a thrown jack

If a thrown jack is stopped by a referee, player, spectator, animal or other moving object, it is considered out of play and must be thrown again. This throw does not count as one of the three attempts given to the team.

After throwing the jack and the first ball, the opponent has the right to appeal the position of the jack. If the objection is accepted, the ball and jack are thrown again.

The jack is thrown only in the case of mutual agreement of the teams or if such a decision is made by the judge. The team forfeits the right to throw the jack if it continues to play after such a decision has been made.

If the opponent has already thrown the ball, then the jack is considered in play and no further objections are accepted.

Article 9 - Exit of the jack

The jack is considered out of bounds in the following cases:

(1) When the jack goes over the out line (even if it comes back later). The jack on the out line remains in play. He leaves the game only if the line is completely crossed, i.e. when the jack is completely out when viewed vertically. If the jack is floating freely in the water (puddle), it is considered out of bounds.

(2) When the jack is on the lane but is not visible from the circle, as per Article 7. In this case, the jack hidden behind another ball is considered in play. To determine the position of the jack, the referee may temporarily move the ball.

(3) When the jack moves more than 20m (for seniors and juniors) or more than 15m (for younger players) or less than 3m from the circle of play.

(4) When playing on a marked lane, when the jack crosses more than one lane adjacent to the playing lane, or when it crosses the end line of the lane.

(5) When the jack is not found within 5 minutes of being thrown.

(6) When there is a non-playing area between the jack and the playing circle.

(7) When, in a time limit game, the jack leaves the lane.

Article 10 - Removal of obstacles

At the same time, a player preparing to throw a jack can test the place of the desired landing with his ball three times (do not knock, but lightly touch to determine the density).

Before throwing, a player or a member of his team can level one of any traces left after one of the previously thrown balls.

For non-compliance with the above rules, the player will be subject to the penalties described in Article 34 "Discipline".

Article 10a – Replacement of balls or jack

Players are prohibited from changing the jack or balls during the game, except in the following cases:

(1) If the jack or ball is not found within 5 minutes of being thrown.

(2) If the jack or ball is broken, in which case their positions are fixed by the largest fragment. If there are still unplayed balls, the aforementioned jack or ball is immediately (after the necessary measurements) replaced by another of the same or similar diameter. In the next game, the player can change his set of balls for a new one.

COCHONNET

Article 11 - Cochonette hidden and moved

If during the game the cochonette is covered with foliage, paper, etc., these objects are removed.

If the jack has moved, for example, under the influence of wind or the slope of the court, or has been displaced by the referee, player, spectator, who accidentally entered the court, a ball or jack from another lane, an animal or any other moving object, then it is returned to its original position, if it was marked.

To avoid disputes, players must mark (mark) the position of the jack. No claims will be accepted for a ball or jack whose position has not been marked.

If the jack has been moved by the game ball, it remains in play in the new location.

Article 12 – Moving the jack to another lane

If, during a game, the jack is moved to a lane where another game is being played, the jack is considered in play unless the conditions of Article 9 are violated. This condition is valid for both marked and unmarked lanes.

Players using this jack must wait until the end of the game taking place on foreign territory to continue their game.

In this case, the players must show patience and courtesy.

In the next game, the jack is thrown on its lane from a circle drawn in accordance with the provisions of Article 7.

Article 13 - Rules for knocking out the jack

If during the game the jack goes out, then there are three options:

(1) If both teams have balls remaining, a draw is declared.

(2) If only one team has balls left, then it counts as many points as the number of balls it has left in its hands.

(3) If neither team has no balls left, a draw is declared

Article 14 - Position of the cochonette after outside interference

(1) If a knocked out jack has been stopped or displaced by a spectator or arbiter, it remains in its new position.

(2) If a knocked out jack has been stopped or displaced by a player on the lane, his opponent has the right:

(a) leave the jack in the new position;

(b) return it to its original position;

(c) place him at any point on the line from his original position (1) to where he stopped (2) (after point 2), no more than 20m from the circle (15m for younger players) within sight (it may be decided that the jack is out and a new game should be started).

Points (b) and (c) only apply if the jack has been marked. Otherwise, the jack stays where it left off.

If the jack was knocked down and crossed the boundary of the lane and then returned to it, it is declared out of play and Article 13 comes into force.

BALLS

Article 15 - Throwing the first and subsequent balls

The player of the team that won the toss or the previous game throws the first ball of the next game.

After that, the ball is thrown by a player of the team that did not receive a point in the last game (losing).

Players are prohibited from drawing or using any other object to indicate the line of throw or the point where the ball lands. During the throw of his last ball, the player may not hold any ball in his second hand.

The balls are thrown only one at a time.

A played ball cannot be thrown again. The exception is the case when the ball was stopped or deviated from the course (between the playing circle and the jack) by a ball or jack from another lane, an animal or any other moving object (soccer ball, etc.), as well as in the case described in the second paragraph of Article 8.

It is forbidden to wet the ball or kochonet.

Before throwing, the player must remove all traces of dirt from the ball. The penalties for breaking this rule are described in Article 34.

If the first ball thrown is out of play, the opponent continues the game, provided that there are no more balls on the lane.

If after a jester or a point there are no balls left on the lane, then Article 28 comes into force.

Article 16 - Behavior of spectators and players during the game

During the throw of the ball, spectators and other players must remain silent.

Opponents must not walk, gesticulate, or in any way distract a player who is about to throw a ball. Only members of the player's team may stand between the circle and the jack.

Opponents must be behind the jack or behind the player (behind the circle), to the side of the direction of the throw and at a distance of at least 2 meters (from the jack or circle).

Players who do not comply with these rules are removed from the competition if, after a warning from the referee, they continue to violate these rules.

Article 17 – Practice throws and a ball that has crossed the lane boundary

Players are not allowed to make trial shots during the game. Players who break this rule are subject to Article 34.

During play, a ball crossing a lane boundary is considered to be in play, except as provided in Article 18.

Article 18 - Balls out of play

Any ball that completely crosses the out line is considered out of play.

The ball located on the out line is in play. The ball is out of the game only if the line is completely crossed, i.e. when the ball is completely out-of-bounds when viewed vertically. The same rule applies when, while playing on a marked lane, the ball crosses more than one lane adjacent to the playing lane, and when it crosses the end line of the lane.

In games with a time limit on a marked lane, the ball is out of play if it crosses the line that defines the lane.

If a ball returns to the lane due to the slope of the court or as a result of a collision with another object, it remains out of play and is immediately removed from the lane. Any object that was displaced by this ball returns to its position.

Any ball that is out of play must be immediately removed from the lane, otherwise, as soon as the next ball is thrown by the opposing team, it remains in play.

Article 19 - Stopped ball

Any ball stopped or displaced by a spectator or referee remains where it left off.

Any ball thrown that is stopped or accidentally dislodged by a player on the same team is out of the game.

Any ball stopped or accidentally dislodged by an opposing player, at the discretion of the thrower, will either be re-thrown or remain in place.

If the bowled ball was stopped or accidentally displaced by a player (of any team), then the opponent has the right to:

(1) leave it where it left off.

(2) place him at any point on the line from his original position to where he stopped, beyond where he stopped, but within the area and only if the original position was fixed.

Any player who deliberately stops the ball shall be disqualified along with his team.

Article 20 – Throw time

From the moment the jack is thrown, each player has 1 minute to throw the ball. The countdown starts from the moment the previous ball stops, and if it is necessary to make measurements, then from the moment the measurements are completed.

This rule also applies to throwing the jack - the player has 1 minute for three attempts.

All players who do not comply with these rules are subject to the penalties specified in Article 34.

Article 21 – Movement of balls

If the ball is moved, for example by the wind or the slope of the court, it must be returned to its original position. The same rule applies to any ball accidentally moved by a player, referee, spectator, animal or any other moving object.

To avoid disputes, players must mark the position of the balls.

Claims regarding unmarked balls are not considered. If the teams cannot agree and disagreements remain, then the final decision rests with the referee.

If the ball has been moved by another game ball, it remains in play in its new position.

Article 22 - Playing with other people's balls

A player who does not play with his ball receives a warning. Such a ball remains in play but must be replaced immediately after measurement.

If this situation is repeated during the game, the throw is annulled, and everything that the ball has displaced is returned to its place.

Article 23 - A ball thrown in violation of the rules

Any ball thrown in violation of the rules is considered out of play, and everything that it displaced is returned (if it was marked) to its original place.

However, the opponent may interpret the rules in his favor and treat the erroneously played ball as valid. In this case, the thrown ball and everything it displaced remains in the new position.

SCORING AND MEASUREMENTS

Article 24 – Temporary Displacement of Balls

For measurements, temporary displacement of the balls and any objects located between the cochonnet and the balls is allowed after marking their position.

After measurements are taken, all objects return to their place. If the object cannot be moved, then measurements are made using special measuring instruments.

Article 25 - Taking measurements

Measurements are made by the player who threw the last ball, or one of his team members. After that, the opponents have the right to make their measurements. Whatever the position of the ball, at any time during the game, the referee may be called upon to make a decision, which will be final.

Measurements must be made with the appropriate equipment that each team must have.

It is forbidden to take measurements with the feet. Players who do not comply with these rules are subject to the penalties set out in Article 34 Discipline.

Article 26 – Remote balls

Players are prohibited from removing game balls from the court until the end of the game.

All balls removed from the court before reaching an agreement on the number of points scored are considered to be out of bounds. In this case no claims will be accepted.

Article 27 - Movement of balls or jack during measurements

If during measurements one of the players moves the measured balls or the jack, then it is considered that his ball is further than the opponent's ball.

During the final measurements of the game, before reaching an agreement on the number of points scored, one of the players will move the jack, his opponent may dispute several points.

If, during the measurement, the referee moves or moves the jack or ball, he must make an objective decision.

Article 28 - Equidistant balls

If the two closest balls belonging to the opposing teams are equidistant from the jack, then three cases are possible:

(1) When the teams have no more balls, a tie is declared. The jack is thrown by the team that threw it in the previous game.

(2) when one of the teams has balls left, it plays them and scores as many points as its balls are closer to the jack than the opponent's balls.

(3) When both teams have balls, the team that threw the last ball throws first. Then the turn goes to the opposing team and so on in turn until one of the teams gets a point. If the balls remain with only one team, then the rules described above apply.

If after the end of the game all the balls are in touch, then a draw is declared.

Article 29 - Disposal of debris for measurements

Any debris adhered to the ball or case must be removed before measurements are taken.

DISCIPLINE

Article 30 – Player claims

In order for the player's claim to be considered, it must be presented to the judge. Claims made after the end of the game will not be considered.

Each team is responsible for checking the opposing team (licenses, eligibility, lane, balls, etc.).

Article 31 - Penalties for the absence of a team or player

During the draw and the announcement of the results of the draw, the players must be at the table of the Jury. 15 minutes after the announcement of these results (after the command for the start of the game), the team absent from the court is penalized by 1 point, which is awarded to the opponents. In timed games, this time is 5 minutes.

After that, the penalty increases by 1 point for every 5 minutes of absence.

The same penalties apply during the tournament, after each draw, as well as in the event of a restart of the game or a break (for any reason).

A team that does not arrive at the site within 1 hour from the start of the game is removed from the competition.

A team may start the game without the missing players, but may not use those players' balls.

Without the permission of the referee, the player has no right to be absent from the game or leave the playing area. In games with a time limit, a player who wishes to leave the court must first throw all his balls in the current game. If permission has not been obtained, the conditions described in Articles 31 and 32 shall apply.

Article 32 – Team or player late

After the game has started, the arriving player cannot take part in this game, but can join at the beginning of the next game.

If the player is more than 1 hour late, he is not allowed to participate in this game.

If the late player's team wins, then he is eligible to take part in subsequent games if he was originally listed on the team's list.

If the competition is held in groups, the late player may take part in the next game, whatever the result of the first game.

The game is considered started when the jack is put into play in accordance with the rules.

Article 33 – Substitution of players

Substitution of a player in doubles or one of the two players in triples is allowed only before the official announcement of the start of the competition (before the whistle, shot, verbal announcement, etc.) and provided that the player has not previously been registered with another team in the same competition .

Article 34 – Penalties

A player found guilty of breaking the rules will be subject to one of the following penalties:

(1) Warning.

(2) Seizure of the game ball.

(3) Removal of two game balls.

(4) Removal of a player from the game.

(5) Withdrawal of the team from the competition.

(6) Withdrawal of both teams from the competition.

Article 35 - Adverse weather conditions

Under adverse weather conditions, the game continues until the end of the game or until the referee, together with the jury, decides to stop or cancel it in case of force majeure.

Article 36 - New round of competition

If, after the announcement of the start of a new round of competition, some games have not ended, the referee may consult with the organizing committee and make the decision necessary for the normal continuation of the competition.

Article 37 - Lack of sporting spirit

Teams that demonstrate a lack of sportsmanship or disrespect for opponents, the public, the organizing committee and the referee will be disqualified. This may result in the game being nullified as well as the penalties described in Article 38.

Article 38 - Violation of the rules of conduct by players

A player guilty of violating the rules or showing aggression towards a member of the organizing committee, referee, other player or spectator is subject to punishment depending on the severity of the fault:

(1) Withdrawal from competition.

(2) Withdrawal of license.

(3) Forfeiture of awards and prizes.

A penalty imposed on a player may also be imposed on his team.

The first penalty is imposed by the judge. The second punishment is the jury.

The third is imposed by the Organizing Committee, which sends a message about its decision to the Organizing Committee of the Federation within 48 hours.

In all cases, the Chairman of the Federation Committee makes the final decision.

All players must be dressed appropriately. Players who do not follow these rules will be disqualified after a referee's warning.

Article 39 - Duties of judges

The duty of the referee is to manage the course of the competition and ensure that the rules of the game and the regulations of the competition are observed. The referees are allowed to disqualify any player or team that refuses to comply with his decisions.

All spectators with a valid or temporarily suspended license who interfere with the game with their behavior, the referee may report to the representative of the Federation. This representative, in turn, summons the perpetrators to the Disciplinary Committee, which decides on the punishment.

Article 40 – Composition of the competition jury and their duties

All cases not described in the rules are considered by the judge, who can refer them to the jury. The composition of the jury - from 3 to 5 people. The decisions of the jury are not subject to appeal. If the jury disagrees, the decision is made by the Chairman of the jury.

The Petanque set contains six heavy metal balls and a small light ball - a cochonette (translated from French - "pig"). The goal of the game is to place your ball next to the jack with an accurate throw.

Petanque is played by two teams, each team can consist of one, two, or three players. The game uses no more than 12 balls. If a team consists of one or two players, then each of them plays with three balls. If a team consists of three players, then each player of such a team plays with two balls. By casting lots, they choose which team starts playing first. This team draws a circle on the ground with a diameter of about 30 cm.

The player of the first team throws a wooden ball - kochonet at a distance of 6 to 10 meters but not closer than 50 cm from any obstacle. In this case, the player's feet must be inside the circle until the jack stops.

After the jack is thrown, any player of the first team throws the first ball, trying to place it as close as possible to the jack. In this case, the legs of the throwing player should not protrude beyond the circle. After the first throw, the player of the second team stands in the same circle and tries to throw his ball closer to the jack or knock out the opponent's ball.

The next throw is made by the team whose ball is farthest from the jack and throws their balls until one of their balls is closer to the jack than any of the opponent's balls. Then the opposing team makes throws. If the opposing team has no balls left to throw, then the other team throws their remaining balls, trying to place them as close to the jack as possible. When the balls of both teams are thrown, the scoring is done. The winning team scores as many points as the number of balls placed closer to the jack than the nearest ball of the opposing team.


The round is considered completed when each team has thrown all their balls. The winning team starts a new round by drawing a circle where the jack of the previous round fell, and throws the jack again and starts a new round. The game continues until one of the teams has scored 13 points.

Russia has a National Petanque Federation, although it is rather difficult to call this sport widespread. It is quite interesting to play it, especially since you can do it almost anywhere. Petanque rules require the participation of two to six people, equipment is also needed. But there are no special requirements for the site. How to play?

History of petanque

Games with similar rules were known in ancient Rome and Greece. Somewhere the priority was the range of throwing round stones or wooden balls, in other places accuracy was valued. After the game was forgotten for some time, however, it returned to the Middle Ages and quickly gained popularity. In the 16th century, it was even banned for some time, since it was believed that it would be better for people to devote time to more useful archery and fencing in life, developing strength and dexterity.

Despite all the obstacles, the game was not forgotten and under various names still exists in the Mediterranean countries and the UK. Well, in its modern form, it found a second birth in French Provence at the beginning of the 20th century.

The secret of popularity is simple - the rules of petanque do not imply age restrictions and serious sports training. And you can play it almost anywhere - on grass, gravel, earth, sand. On the pavement it turns out worse, but also possible. The inventory is also simple - up to 12 balls, as well as a target called a cochonette. If desired, shells can be made from improvised means, for example, to collect suitable pebbles. Of course, it won't be quite petanque, the rules of the game won't be followed, but most likely it will still be a lot of fun. In France and Belgium, this is almost a national sport, which is practiced by everyone from young to old. In a word, it is not surprising that people continue to play petanque.

Rules of the game

Participants are divided into two equal teams, each of which receives the same number of balls. Then a lot is thrown: to whom to throw a koshonet onto the site - a small ball that acts as a target. The throw is made from a specially outlined circle with a diameter of about half a meter.

The team that won the toss or the previous round is entitled to the first throw. Every time one team's projectile lands closer to the jack than the other team's, a turn transition occurs. With the participation of 6 players, up to 12 balls are used - two for each. International rules provide no more than a minute per move, but when playing with friends, this can be completely neglected. The goal is that after all throws, the balls of one team are closer to the jack than the shells of the other. This can be achieved, including by violating enemy positions or even by moving the target.

After the end of the set, points are calculated - measurements are taken. Players find out how far from the target the nearest ball of one of the teams is, and how many shells of the opponents are closer to the jack. The result will be the score of the set. Usually the game lasts until 13 points are scored. In general, the rules are very similar to curling, except that the area is not covered with ice, and the target is moving.

Cochonet

Translated from French, this word means "pig". It is usually bright, since it should be clearly visible from the throwing circle at a distance of up to 10 meters, relatively small - only 3 centimeters in diameter, and made of wood, that is, quite light.

The jack and ball are very different in both size and weight in favor of the latter. According to international rules, the jack can be moved during the first throw or as a result of subsequent actions of the players, but only due to interaction with the team's projectiles. It is not allowed to carry it manually. And if the target is out of bounds, it is taken out of the game.

balls

Pétanque has strict requirements for the projectiles thrown by the players during the game. Firstly, they must be metal, and secondly, they must be between 7.04 and 8 centimeters in diameter. Moreover, their weight is from 650 to 800 grams. It is forbidden to wet, heat or otherwise influence the surface of the ball. They must not be worn, but they may have logos or, for example, the player's initials. As a rule, teams use balls of different colors so that they can be clearly seen from the circle.

Strategies

There are 3 main methods of playing the game that do not prohibit the rules of petanque.

  1. Place your balls as close to the jack as possible. This is the simplest, but sometimes the most effective tactic. If that's the goal, then that's the easiest way to achieve it. You can defend your position in various ways, for example by placing your balls behind the opponent's projectiles. But this technique can be combined with another.
  2. Knock out opponent's balls. This tactic requires some experience and understanding of the laws of physics. However, this technique can be very productive if all approaches to the target are covered.
  3. Knock out the kochonnet. As a rule, this only works if the opponents have no balls left and their positions are well defended. Otherwise, such a move can turn into a crushing defeat.

So, the rules of petanque are quite simple. To achieve success, you just need to gain experience and develop an eye. And who knows there? Maybe very soon this game will become an Olympic discipline?

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