Mass effect andromeda passage of relics. Solving Relic puzzles in Mass Effect: Andromeda

Elaaden

Your search for the Elaaden Monoliths has led you to yet another Relic Vault, the activation of which will help change the weather patterns on the planet.

northern monolith

This monolith (N) located in the Sea of ​​Ataraxia. Find and scan three glyphs, then solve the Relic puzzle to activate the monolith.

Scan symbols (1) (2) (3) on the tops of the spiers and activate the console (4) . Use the screenshot to quickly solve the glyph puzzle.

Western monolith

Travel to the Western Monolith (W) and activate the console (5) , which raises columns with which you can jump to the top of the spiers. Scan symbols (6) (7) (8) . Activate the console in the center of the platform. You don't need to solve the Relic puzzle here.

Southern monolith

Southern Monolith (S) located in the Sands of Eden. Here you will find three Relic consoles that raise columns.

Each console raises columns of various heights from the left and right sides of the monolith. You don't need columns on the left (15) . Use of columns on the right side (12) (13) (14) allows you to reach all three towers with glyphs on top.

Don't even look at the left side while using each console. Start from the console (9) . Important: this is the only console that raises the tallest columns (14) .

Console (10) raises the lowest columns (12) . You may need to activate it several times in a row.

Console (11) responsible for the middle columns (13) and behind the low columns (12) (alternately). Balance between consoles (10) And (11) to get all three groups of columns at the same time.

After all groups of pillars are up, use them to jump to the top of the right tower of the monolith (16) and scan the first character.

From the top of the tower (16) you can easily jump over the tower (17) to scan another character.

Now back to (16) , then on the middle columns (13) and to high (14) . Jump on the last tower and scan the third symbol. There is no puzzle here, so simply activating the console is enough.

Investigate the entrance to the Vault

Oblivion

The Vault of Relics is located in the center of Elaaden. (18) .

Turn on the emergency generator

Puzzle of the Relics with five consoles

There is a somewhat confusing puzzle at the entrance, consisting of five consoles connected to a locked door. Each of the five consoles switches lasers on three consoles. Your goal is to activate all five (all five lasers from the consoles should be glowing). In the screenshot below, the numbers indicate the switchable consoles. For example, console 1 switches the beam on console 1 itself, as well as on adjacent console 2 and the rightmost console 5, and so on.

The decision can take a long time. Aim for two out of five connections, then see which console is potentially switching idle connections.

Segment 1: Open the western path

This puzzle is much easier than the previous one. Activate the two Relic consoles with connections leading to the platforms to the west.

Activate the two consoles on the high platform, then return to re-switch the previous two (one more time). This activates the central platform, which opens the far west door.

Unlock Storage

Segment 2: Unlock the door and activate the bridge to the Vault Purification Console

Find another Remnant Console, which opens the door to the Cleansing Console and raises a platform to the northeast (which you can use to get back to the start of the Vault).

You may have noticed a rare item container protected by a force field. This is one of two containers that will be unlocked during the Vault Escape phase.

Use the Remnant console in the south of the map to activate the bridge to the main purge console, which starts the Vault. But before the final launch, we advise you to check out an additional area in the northeast.

Segment 3: Additional Northeast Rewards

Surrounding the northeast door of the Vault are many Relics, including the deadly Destroyer.

Don't touch consoles with "Unknown Technology" orb

This puzzle is much simpler than the one you dealt with at the entrance. Just bypass and activate any console that not accompanied by a flying orb "Unknown Technology" ("Unknown Technology" in the screenshot).

After activating five consoles, another one will appear - the sixth. Activating this last console opens a door leading west (back to the vault entrance), however it is blocked by a barrier (the barrier disappears during the escape phase). In the center of the room is a central raised platform with a Relic puzzle. Solve it to get +2 skill points.

Note that there is another Remnant console in the eastern part of the map. Activate it to open the door to the Vault's secret room, one of the nine Relic Cores required to complete the quest "Quest: Relic Data Cores".

Leave the purification zone and exit the Vault

Escape route

Return to the bridge leading to the Purification Console. Before activating the console, pay attention to the correct return path. See the map above and use the red Escape Route. This way you will be able to search both secret containers.

Job type: Tasks in Elea: Elaaden

Required conditions: Complete the mission "Krogan Deal"

Starting location: Elaaden

How to get a: find an abandoned Relic ship

Go to an abandoned Remnant ship

Elaaden: Infernal Prospect

Search the derelict Remnant ship for an engine core to stop Norda from creating the bomb. We need to get to the place faster than the krogans can. Head to the Relic Ship (1) in the Hellish Prospect area.

Find an entrance

Activate the nearest forward station and then approach the south entrance on the ship. Ride the Nomad into the tunnel and don't stop until the fel energy pockets start spawning (2) . The turrets behind them prevent you from safely riding the Nomad further.

Secret entrance

If you find the entrance in the usual way, then you will have to fight your way through the turrets. But there is also a secret entrance. Once you're in front of the Blight and the turrets, get back into the Nomad and exit the tunnel (A) the same way you got here. Then drive around the derelict ship until you come across a wide passage (B) between sections of the ship. Find a hole in the hull (C), sufficient for the passage of the Nomad. Now you need to get into the crack (D). It remains to deal with the scavenger raiders before starting work on the Relic puzzle.

If you don't mind destroying several turrets (not necessarily all), then the best way is to go in one of the side trenches (3) (4) . Both paths lead to the other side of the "turret field", where you will find an access point (6) , which leads to the entrance to the ancient ship.

If you took this path, then explore the area (5) in the middle of the side trenches to find three container with prey.

Find the Relic Glyph

You will need to find the glyph to solve the console puzzle. Use your scanner and trace the channel leading to the column on which the entropy symbol. Scan it.

Activate the Remnant console and solve the puzzle using our glyph placement option.

Enter aboard the derelict Remnant ship

Go through the door that looks like the entrance to the Relic Vault and head through the ship.

Find the derelict ship's engine core

The path through the ship is linear. You reach another console which activates the bridge. Go through the door to reach another console with a bridge. The hardest part is jumping over the pillars of the Relics when the bridge collapses halfway across the chasm.

When you finally get to the place where you should have found the engine core, you discover that it is missing! Someone got here first. You conclude that there must be another entrance to the ship.

Find another way out of the derelict ship

Turn left and go down the corridor with red flares on the floor. Use the very small doorway to enter a narrow passage leading to more Remnant watchers and the ship's exit.

Don't forget to scan for new technologies along the way. The ancient Remnant ship is a treasure trove of scientific data.

Get out of the ship and find the forward station (7) , which allows you to summon the Nomad. Stuck in the middle of the desert with no wheels? Yeah, that wouldn't be the best ending to the mission.

Peace Restoration is a side mission on the planet Voeld. As on Eos, we have to activate three monoliths to improve the atmosphere and build a colony. The headache in such missions are the very Sudoku puzzles. In this guide, we will tell you how to complete the Restore the World mission in Mass Effect: Andromeda, decipher the codes of the monoliths.

Passage of the Return of the World on Voeld.

This quest can be obtained automatically by arriving at Voeld and driving around the surroundings. Below you will find a screenshot with the location of the three monoliths.

Follow the labels in that order.

First monolith on Voeld

We go to the places indicated by markers in the specified order. We find ourselves in place and look for the missing glyphs for Decoding the monolith code. Below in the screenshots you will find the correct solutions of the local Sudoku.

We pass through the Voelda district and find a symbolic marker on the map.

Solving the puzzle of the first monolith on Voeld.

Second monolith on Voeld

The second monolith is located inside the cave and there you will find the necessary glyphs. We turn on the scan and carefully examine the territory. After a successful search, hack the Relic console.

We find the second monolith deep in the cave.

Solving the puzzle of the second monolith.

The third monolith on Voeld

With the search for the third, everything is more complicated, here you will be met by enemies and after their destruction you will need to find the glyphs. Two of which are on the surface of the grotto, outside the cave zone. Don't forget to use scan. We find all three, decipher the code of the Relics.

We find glyphs, 2 of which are on the surface behind the monolith.

The third glyph is located inside the cave, by turning on the scanner you will immediately find it.

Solving the riddle of the third monolith.

You will see the location of the storage from which you have to remove the lock.

We go to the place following the directions.

Vault on Voeld

Once in the vault, you will need to do two things:

  1. Activate emergency generator
  2. Remove the lock from the storage.

This is done using the console of relics. By activating the emergency generator, we will get to the next location with the platform elements of the previous planet. If we don’t want to bother with access to additional rooms with good loot, then we activate the console to the right and go to remove the lock from the storage.

In the Vault on Voeld you will find an additional room. To the left of the Vault unlock console.

In the middle of the way, go upstairs and here you will find an additional room that will be useful for you, we get inside and take out powerful enemies. We approach the console, hack it by solving puzzles with Sudoku. Keep in mind that at the end of the decryption, you will receive 2 additional skill points.

Solving the puzzle in the Vault of the Voeld.

We continue to move forward to unlocking the vault. After activating the console, evade the black smoke to stay alive and seal the vault.

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HOYCHETUBMSHOPK VTPOY CH YZTE OEF, OP EUFSH OEULPMSHLP PUPVP CHSHCHDBAEYIUS NPDYZHYLBGYK, LPFPTSCHE RPPDKDHF UPMDBFH, VYPFILH Y FEIOILH. y EUFSH PFOPUYFEMSHOP HOYCHETUBMSHOSHCHE UEFSHCH, DBAEYE IPTPYK YBOU RTPUFP CHCHTSYFSH.

MHYYBS WTPOS CH YZTE Mass Effect Andromeda:

  1. DMS CHPYOB RPDPCDEF EDYOEOYE LEFFPCH (DPVSCCHBEFUUS H VPA, OBIPDIFUS CH UETFETSBI) YMY VTPOS RETCHPRTPPIPDGB N7 (DBEFUS RPUME CHSHCHRPMOEOIS PDOPYNEOOPZP LCHEUFB YMI DEMBEFUS ABOUT VHTE)
  2. DMS VYPFYLB RDPKDEF PVSCHUOBS VTPOS N7
  3. dMS YOTSEOETPCH RPPDKDEF LPNRMELF bozbtb rbtfyjbo (DPVshchchbefus h vpa, obipdyfus h yuetfetsbi)
  4. dms (DPVSHCHCHBEFUSS CH VPA, OBIPDIFUS CH YuETFETSBI)
  5. EUFSH EEE LPNRMELF VTPOY, LPFPTSHK NPTsOP OBKFY ABOUT RMBOEFBI. UEF uFH VTPOA RPLKhRBFSH OE OHTSOP. dPUFBEFUS DBTPN, HCHEMYYUYCHBEF VPELPNRMELF Y HTPO
bB CHPNPTSOPUFSH UDEMBFSH VTPOA OHTsOP RMBFYFSH PYULBNY YUUMEDPCHBOIK FPK TBUSCH, LPFPTPK RTYOBDMETSYF VTPOS. pYULY YUUMEDPCHBOIK LPRYFSH UMPTSOP, OE FPTPRYFEUSH YI TBUIPDPCHBFSH.

chschwytben pthtsye h Mass Effect Andromeda

EUMY CHSC YZTBEFE CHPYOPN Y YURPMSHHEFE VTPOA TEMYLFPCH, FP Y PTHTSIE TEMYLFPCH CHBN RPPDKDEF LBL OEMSHЪS LUFBFY. FP PTKHTSYE OE FTEVHEF VPERTYRBUCH Y UFTEMSEF MHYUBNY, RTBCHDB POP NPTSEF RETEZTEFSHUS, RPFPPNKh UMEDYN b DBFUYLBNY.

MHYUEE PTHTSIE CH YZTE Mass Effect Andromeda:

  1. uOBKRETOOLBS CHYOPCHLB uETOBS hDPCHB
  2. pTHTSYE VMYTSOEZP VPS NEYU bbty
  3. dTPVPCHYLY BRPUFPM YMY YYY
  4. yFHTNPCHSHCHE CHYOPCHLY GILMPO YMY rHMENEF zBFMYOZB
  5. rYUFPMEF N7 hTBZBO

rPMEOSCHE CHPYOKH NPDYZHYLBGYY PTHTSYS

FEIOPMPZYS TEMYLFPH
mHUECHPK ZOEETBFPT (PTHTSYE) - RETELMAYUBEF PTHTSYE CH TETSYN MBETB
LTYPLPODEOUBFPT (PTKhTSYE, VTPOS: RPOPTSY) - BNPTBTSYCHBEF CHTBZB
ZEOETBFPT EIFPH (WTPOS: ZTHDSh) - HUYMYCHBEF EIFSHCH

FEIOPMPZYS MMES
nPDHMSh RMBNEOOOPK ЪBTSDLY (PTKhTSYE: DTVPCHYL) - RMBNEOOSHCHE ЪBTSDSH

FEIOPMPZYS nMEUOPZP RHFY
LMELFTPLPOFHT (PTHTSYE) - LMELFTYUEULYE OBTSDSCH
ZTBOBFPNEF (PTHTSYE) - LBTSDSHK ЪBTSD RTCHTBEBEFUS CH ZTBOBFH

RPMEOSCHE TBUIPDOSCHE NBFETYBMSCH

TEJETCH utsp - CHSHTSYCHBOYE CH PRBUOSCHI UTEDBI
HUYMYCHBAEYK OBVPT - VSHCHUFTBS RETEEBTSDLB, KhTPO Y FPYUOPUFSH 25%
lPODEOUBFPT EIFB - HUIMEOIE EIFB 20%

LBLIE LTYPLBRUKHMSCH PFLTSCHCHBFSH H RETCHHA PYUETEDSh

bBTVBFSHCHCHBEN PYULY RETEURELFICHOPUFY BODTPNEDSC YMY prb. rPUME LPMPOYBGYY uPUB X YZTPLB RPSCHMSEFUS CHPNPTSOPUFSH TBVMPLYTPCHBFSH prb. DMS LFPZP ZPCHPTYN ABOUT oELUKHUE U dYUUPOPN Y VELLPN, RPUMEDOYK PVYASUOYF LBL PFLTSCHFSH DPUFHR L LFPNH FETNYOBMH. rPFPN RPMShЪPCHBFSHUS FETNYOBMPN Y PFLTSCHCHBFSH LTYPLBRUKHMSCH NPTsOP VKhDEF UP UCHPEZP LPTBVMS Y DMS LFZP OE PVSBFEMSHOP MEFBFSH ABOUT boobies.
pYULY RETEURELFICHOPUFY BODTPNEDSHCH (prb) NPTsOP RPMHYUYFSH UMEDHAENY URPUPVBNY:
  1. pFLTSCHFYE NPOPMYFPCH Y ITBOYMYE TEMYLFPCH ABOUT RMBOEFBI (40% RETURELFYCHOPUFY)
  2. Updboye BCHBORPUFCH Y Chshchchch Retedpchshchi UFBOGIK ABOUT RMBOEFBI (20% RETURELFYCHOPUFY, 2% RETURELFYCHOPUFY)
  3. CHSCRPMOOEOYE RTYPTYFEFOSHCHI BDBOYK RMBOEF (10% -20% RETURELFYCHOPUFY)
  4. bBICHBF VPMSHYI VB LEFPPCH, HOYUFPTSEOIE bTIYFELFPTPCH (10% RETURELFYCHOPUFY)
  5. CHSHCHRPMOOEOYE RTYPTYFEFOSHCH LCHEUFPCH Y RPVPYUOSCHI BDBOIK (2% -5% RETURELFYCHOPUFY)
RTY HCHEMYYUEOYY PYULCH RETURELFYCHOPUFY HCHEMYYUYCHBEFUUS Y TBCHYFYE oELUKHUB, UFP DBEF PYULY LTYPUFBB Y CHPNPTSOPUFSH PFLTSCHCHBFSH LTYPLBRUKHMSCH.
chBTSOSCHE CHPEOOSHCH Y LPNNETYUEULIE LTYPLBRUKHMSCH, LPFPTSHCHE OHTSOP PFLTSCHFSH LBL NPTsOP ULTTEEE:
  1. TBCHEDLB - OBIPDYF ULTSCHFSHCHE FBKOILY (OHTSOP CHSHCHBFSH RETEDPCHSHCHE UFBOGIY ABOUT RMBOEFH)
  2. YOFEOWYCHOBS RPDZPPFCHLB - DBEF DPRPMOYFEMSHOSHCHE PYULY PRSCHFB bB CHSCHRPMOOEOYE BDBOIK (+10% PRSCHFB)
  3. CHUEZDB OBZPFPCHE - PFLTSCHCHBEF DPRPMOYFEMSHOSHCHK UMPF DMS LLYRYTPCHLY. (OHTSOP 70% RETURELFYCHOPUFY PUB)
  4. fPTZPCHSHCHK RPFEOGYBM - HCHEMYYUYCHBEF TBNET YOCEOFBTS

URCHFOILJ C Mass Effect Andromeda

LPNBODB H BODTPNEDE RP UPUFBCHH UYMSHOP RIPTSB ABOUT LPNBODH LBRYFBOB yERRBTDB. FPMSLP otdeus Checkwood Babti Mibtshch Eufs Babti Ryweh, Cneudufp Ltpzbob Telub EUFS LTPZBBBO DTBTHUB, CNEUFP FCTEBOBB ZBTTHUB - FLCHTYBOLB CHEFTB, CHNEUFP BY-LLPTB, CHNEUFPE DCECNUB - MIBN, CHNEUFPE SKILB - DCBM. CHUE YDEOFYUOP, FB CE LPOUFTHLGYS, FPMSHLP CHOEYOPUFSH URHFOYLPCH DTXZBS/ tbmyyubef fy DCHE LPNBODSCH FPMSHLP FP, UFP IBTYЪNBFYUOPUFY H CHUEI CH BODTPNEDE, CHLMAYUZPSH ZETBCH. oP ffp xtse OE FBL CHBTsOP.

YUIFBA CH UEFY NOPZP PFTYGBFEMSHOSHCHI PFSCHCHCHCH RTP Mass Effect Andromeda YOE NPZH RPOSFSH, RPYUENH LFB YZTB LPNKh-FP OE RPOTBCHYMBUSH. yMY PVUYTBFSH IPTPYYE YZTSCH UEKYUBU NPDOP? RP RTBCHDE S UBN OE PTSYDBM, UFP RPUME FTEI RPUMEDOYI RTPCHBMSHOSHCHI YZT Y UENY MEF OEZBFYCHB BioWare UNPTSEF UDEMBFSH UFP-FP OPTNBMSHOPE. UBN LTYFYLPCHBM YI OEHDBYUOSCHE RTPELFSHCH, OP DEUSH OBPVPTPF POY RPUFBTMBMYUSH Y UDEMBMY YZTH CH LPFPTHA YOFETEUOP YZTBFSH. RHUFSH RETUPOBTSY OE UFPMSh IBTYЪNBFYUOSCH LBL CH RETCHPK YUBUFY PTYZYOBMSHOPC Mass Effect, OP LFP OILBL OE RPTFYF YZTH.

YZTB IPTPYBS. CHETOKHMBUSH CHPNPTSOPUFSH YUUMEDPCHBFSH RMBOEFSHCH, BOE FHRP VEZBFSH U RHYLPK. CHETOHMBUSH TPMECHBS YZTPCHBS NEIBOYLB, BOE FPMSHLP FHRPE NPYUMPCHP. uACEF RTPDKhNBMY OE IHCE UATSEFB RETCHPK YUBUFY YZTSCH Y UDEMBMY EZP YOFETEUOSCHN Y YZTBVYMSHOSHCHN.

NEOS UMPTSOP YUEN-FP HDYCHYFSH CH LPNRSHAFETOSHCHI YZTBI, S YZTBA EEE U UETEDYOSCH DECHSOPUFSHCHI ZPDCH RTPYMPZP CHELB, OP DEUSH CHSHCHTBTSBA NPE CHETOKHCHHYEUS HCHBTSEOYE TBTBVPFUYLBN. y FFP FPMSHLP OBUBMP, DCHE RETCHSHCHE NYUUYY. xCHETEO, UFP DBMSHYE CHUE VHDEF FPMSHLP YOFETEUOEEE YOE TSBMEA RPFTBYEOOSCHI ABOUT YZTH DEOEZ.

Ps. rPYZTBCH CH BODTPNEDH 100 YUBUPCH NPTsOP U HCHETEOOPUFSHHA ULBBFSH, UFP LFP OE RTPUFP IPTPYBS YZTB, LFP pyueosh iptpybs yztb.
OP UPCHETYEOUFCHP, LBL ZPCHPTYFSHUS, OECHPЪNPTSOP Y EUFSH, ABOUT NPK CHZMSD, H FFK YZTSCH PYO UETSHEOSCHK OEDPUFBFPL - FP UTEENETOSCHK RBTLHT Y BTLBDOPUFSH. rPUFPSOOBS OEPVVIPDYNPUFSH RTSCHZBFSH U RMBFZHPTNSCH ABOUT RMBFZHPTNKh CHHUNETFSH ЪBDBMVSHCHCHBEF, B FBL CHUE OPTN :).

In the process of passing the game, the gamer on the way will come across monoliths and containers with puzzles. To guess, they will need to be collected in the correct sequence. Deciphering the code of relics in Mass Effect Andromeda takes a long time, but for individual characters there is a ready-made tablet with the correct assemblies.

Decryption rules

The essence is similar to Japanese crossword puzzles called "sudoku". The rules state that the symbols must not match horizontally and vertically, and in the game also in the marked area.

In some puzzles there will be question marks, which means that there are wires not far from the monolith, at the end of which is the answer to one of the symbols. Scan the area and find them.

For those who like to complete missions on their own, we suggest solving Sudoku from lines where one character is missing. For simplicity, you can screenshot the screen and assign a number to each square. For lazier players, below is a table with the answers of the "picture planet" plan.

Deciphering the code of relics

PlanetGuess-Picture
Eos

Voeld

Kadar

HO471C
Elaaden

Havarl

Summing up

Deciphering the Mass Effect Andromeda relic code is no easy task. Doing it yourself is fun and exciting, but not everyone has iron nerves. The table contains all known codes at the moment, if someone owns others, please let us know via the feedback form. Good luck!

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