Cheats in gta san andreas buy a house. GTA San Andreas: Own Home (House Creation System)

In GTA San Andreas, players could only save in the location where they purchased the houses, and the standard storyline of the game did not include many houses, so the user was not given such a wide range of choices. Now, each player will be able to choose any house in which he would like to live, will be able to install his personal transport next to the house and appear there immediately after the start of the game. The new modification is called "System of creation of houses". This is a very convenient CLEO script, the operations in which are performed through the built-in graphical interface right in the game.

Description of the mod "System for creating houses"

This script allows any GTA player to create their own house. That is, a player can go to any existing house in a city or village and set it as their default to appear there after the start of the game, put a car in a garage or on the street, save after some completed missions or just drive a car. It works only in single mode, but for SAMP servers there is a whole range of add-ons that allow you not only to reserve houses, but also to buy them, install the selected interior, resell and much more. All operations are carried out using the Z key, so do not assign any actions to it after installing the mod to create houses. Approach any home. Click this button, and in the menu, select the item called "Create a house." CJ will stand next to the green pickup truck.

You will now need to choose the location where you will spawn immediately after starting the game or leaving the house. You can choose almost any site, the main thing is that it is not so far from the building. Stand on this spot and press the L key, ready? Now you can set the location where your car will spawn. It should be said right away that you can choose any car! Just press the Z button, select "Park car" from the menu and get into the vehicle you need. Now it remains to adjust the car to the selected place and hold down the P key. Now it will be there at any time, whenever you enter the game. You can save the progress of GTA San Andreas at any time while at home. Despite the fact that there are no standard icons, just press Z, and select the "Save result" tab.

You return to the Johnson family home at the beginning of the game, and you will visit this area often, so both a garage and a wardrobe will come in handy. In the house you can take a camera and spray paint, as well as play on the console. After painting all the graffiti in the kitchen, various bonuses in the form of weapons will appear, and after 100% completion of the game, a tank and a fighter will be parked nearby. In the beginning, a bicycle standing near the house opposite may come in handy. At a certain point, money received from the captured areas (up to $10,000) will start to appear nearby.


You will become the co-owner of Madd Dogg's luxurious mansion towards the end of the game. It is located in an area where only the rich and celebrities live, next to the letters "Vinewood". It has a convenient descent from the mountain and a beautiful view of the city. It is rich in various interesting things: night and infrared vision goggles, three arcade games, billiards, a swimming pool, a gym, armor and a first aid kit. There is a Sparrow helicopter on the rooftop heliport with a kart parked nearby. The disadvantages include the lack of a garage and wardrobe.


Location:
Willowfield
Price:
$10.000
Garage:
Not

One of those houses where you can only save and change. Rarely used, because just a couple of blocks away is the Johnson house with a garage and other benefits of civilization. The only convenient thing is that very close you can acquire weapons, thanks to Ammu-Nation.


Location:
El Corona
Price:
$10.000
Garage:
2

For a fairly standard price, you get a house with a garage for two cars. And if there is nothing in the garage, then you can get into one of the lowriders parked in the lanes between the houses on this street. So there will be no problems with transport in this area.


Location:
Jefferson
Price:
$10.000
Garage:
Not

An ordinary house without a garage for a reasonable price.


Location:
Verona Beach
Price:
$10.000
Garage:
Not

Nice apartment near the city center. There is no garage, but cars are often parked in the parking lot in front of the house.


Location:
Santa Maria Beach
Price:
$30.000
Garage:
2

Nice house with sea view, right on the beach, full of fun stuff. Convenient location - close to the exit of the city. In the garage, in addition to two cars, if desired, you can put a couple more motorcycles.


Location:
Mulholland
Price:
$120.000
Garage:
2

The most expensive house in San Andreas is located north of the Madd Dogg mansion, closer to the outskirts of the city. The building itself does not look very attractive: one-story, with simple panels and a pool without water.

Only possible if the house icon on the map is green. If you find a similar mark on the map, go to it. Stand near the house and press the TAB key (default). With enough balance, the property will be bought.

In total, Grand Theft Auto San Andreas has 37 points for saving, the so-called Safe House, or just real estate, which is more familiar to the Russian ear. All of them can be divided into the main ones, which Karl receives as he progresses, and additional ones that you can buy for your own convenience.

Buy all the real estate you need for . This is approximately 15% of the total statistics and you will have to spend $879,000 on such an event. In principle, not so much for America.

List of real estate in GTA San Andreas

Los Santos

1. The Johnson House

Cost: no
Location: Ganton
Description: 2 rooms, kitchen, wardrobe, spray can, camera, video game and income from the territories
Garage: present

2. Safe House 1


Cost: $10,000
Location: Willowfield
Garage: no

3 Safe House 2


Cost: $10,000
Location: Jefferson
Description: 1 room, kitchen, 1 bathroom and wardrobe.
Garage: no

4 Safe House 3


Cost: $10,000
Location: Verdant Bluffs
Garage: present

5 Safe House 4


Cost: $120,000
Description: 4 rooms, kitchen, 1 bathroom, wardrobe and swimming pool
Garage: present

6. House of the Big Dog


Cost: no
Location: Mulholland
Description: Gorgeous house, 11 rooms, recording room, gym, bar, kitchen, two swimming pools, helipad (Sparrow helicopter is on it), maps near the entrance and a beautiful view of the city. Also inside the house there is a body armor, replenishment of health, a night vision device, a thermal imager, three arcade machines and a pool.
Garage: no

7 Safe House 6


Cost: $10,000
Location: Verona beach
Description: 3 rooms, kitchen and wardrobe.
Garage: no

8 Safe House 7


Cost: $30,000
Location: Santa Maria beach
Description: 3 rooms, kitchen and wardrobe.
Garage: present

San Fierro

1. Safe House 7


Cost: $40,000
Location: Hashbury
Description: 2 rooms, kitchen, 1 bathroom, wardrobe. Near the apartment, on the stairs, there is a removal of an asterisk.
Garage: present

2. Safe House 8


Cost: $20,000
Location: Doherty
Description: 4 rooms, kitchen, 1 bathroom, wardrobe. Opposite is a driving school.
Garage: no

3 Safe House 9


Cost: no
Location: Doherty
Description: This garage was given to Carl by Catalina. lost the race in the mission "Farewell, My Love...". One of Carl's friends and associates' meeting place in San Fierro. Nearby are the salon "Wang Cars", a tuning garage and a workshop. Sniper Rifle, Micro SMG, shotgun and grenades will appear as a bonus.
Garage: present

4 Hotel Suite 1


Cost: $50,000
Location: Queens
Description: Hotel room. Cozy room with wardrobe. Near the entrance to the hotel you can take one of fifty pictures and there is usually some kind of car.
Garage: no

5 Safe House 10


Cost: $20,000
Location: Chinatown
Description: 1 room, kitchen, wardrobe
Garage: no

6 Safe House 11


Cost: $20,000
Location: Paradiso
Description: 1 room connected to the kitchen, wardrobe
Garage: present

7 Safe House 12


Cost: $100,000
Location: Calton Heights
Description: Carl's most expensive and comfortable house in San Fierro: 4 rooms, kitchen, 1 bathroom, wardrobe and a winding descent into the Business District, where there are several establishments and shops. On the descent, by the way, you can take one of fifty shots.
Garage: present

Las Venturas

1. Safe House 13


Cost: $20,000
Location: West Rockshore
Description: 3 rooms, kitchen and wardrobe
Garage: present

2. Casino "Four Dragons"


Cost: no
Location: The Strip
Description: a place not only for saving the process of the game, but also for entertainment. Inside the casino, you can play various gambling games. Also, one of the rooms in the casino was the place where the plans for the Caligula robbery were prepared. After you collect all fifty horseshoes, an M4, SMG, explosives and Combat Shotgun will appear near the casino. It is also known that six years after the events of GTA: SA, in GTA: LCS, the Four Dragons Casino is a resounding success.
Garage: no

3 Hotel Suite 2


Cost: $6000
Location: Camelhoof Casino
Description: Hotel room. Beautiful room with two king size beds, wardrobe.
Garage: no

4 Hotel Suite 3


Cost: $6000
Location: Pirates in Pants
Description: Hotel room. Room, 1 bathroom and wardrobe. Located opposite the casino "Caligula".
Garage: no

5. Hotel Suite 4


Cost: $6000
Location: Jester's Pocket
Description: Hotel room. Beautiful room with two king size beds, wardrobe. Like the previous hotel room, it is located next to the Caligula casino.
Garage: no

6 Safe House 14


Cost: $30,000
Location: Redsands West
Description: 3 rooms, kitchen and wardrobe. The house has a bug with a permanently open front door.
Garage: present

7 Safe House 15


Cost: $30,000
Location: Manor in Whitewood
Description: 3 rooms, kitchen and wardrobe.
Garage: present

8 Safe House 16


Cost: $10,000
Location: Bay
Description: 1 room connected to the kitchen, wardrobe. There is usually a bicycle in the parking lot nearby.
Garage: no

9 Hotel Suite 5


Cost: $6000
Location: Old Venturas Strip
Description: Hotel room. Room, 1 bathroom and wardrobe.
Garage: no

10 Safe House 17


Cost: $50,000
Location: Prickle Pine
Description: Carl's most expensive house in Las Venturas: 3 rooms, kitchen, 1 bathroom and wardrobe. One of Karl's six possible girlfriends, Millie, also lives in this area.
Garage: present

suburb and desert

1. Safe House 18


Cost: $20,000

Garage: no

2. Trailer


Cost: no
Location: Angel Pine
Description: This is Karl's first house outside the city. The Sanchez is specially parked near the trailer, given the mountain slopes and long state roads.
Garage: no

3. Safe House 19


Cost: $20,000
Location: El Quebrados
Description: 2 rooms, one of which is connected to the kitchen, wardrobe. In this village also lives one of the six possible girls of Karl - Barbara.
Garage: no

4 Safe House 20


Cost: $100,000
Location: Whetstone
Description: A large farm, which is located away from the cities of the state, on a vegetable hill. You can also go inside the house: 2 rooms, one of which is connected to the kitchen, wardrobe. There is a Sanchez motorcycle near one of the sheds, and a tractor in the shed itself. There are many tranplines on the farm, which will appeal to an avid trickster.
Garage: no

5 Safe House 21


Cost: $20,000
Description: 2 rooms, one of which is connected to the kitchen, wardrobe.
Garage: no

6. Toreno Headquarters


Cost: no
Location: Tierra Robada
Description: In this apartment, Toreno contacted his agency and gave Carl some tasks. The house is very beautiful. Inside it, you can find a flamethrower, minigun, RPG-7 and a homing missile after completing all the Toreno missions. Near the house is constantly parked car "Washington".
Garage: no

7 Safe House 22


Cost: $30,000
Location: Fort Carson
Description: 2 rooms, one of which is connected to the kitchen, wardrobe.
Garage: present

8 Safe House 23


Cost: $20,000
Location: Blueberry
Description: 2 rooms, one of which is connected to the kitchen, wardrobe. Near the apartment on the roof of the Ammu-Nation building, one of the six possible girls of Carl, Elena, trains. In the lane is the removal of the asterisk. Even under the apartment there is a vending machine that replenishes health. And neighbor Carl apparently had problems with the law, judging by the yellow tapes with the inscription: "Police Line: Do Not Cross" - "Police tape: do not cross."
Garage: no

9. Airfield


Cost: $80,000
Location: Verdant Meadows

Description: Karl bought this airfield on the orders of Toreno. Aerobatics lessons were held here. Also stored here is a cargo helicopter (see Up, Up and Away!), a fighter jet (see Vertical Bird), a jetpack (see Green Goo), a PCJ-600, and more air transport, earned at the end of the High School of Aerobatics. Income up to $ 10,000 is gradually coming from the airfield. Any four types of transport can be stored in the hangar.
Garage: present (in addition to the hangar)

10 Safe House 24


Cost: $40,000
Location: Dillimore
Description: 2 rooms, one of which is connected to the kitchen, wardrobe. The house has a bug - when leaving, Karl jumps once and stands three meters from the door.
Garage: present

11. Catalina's Hut


Cost: no
Location: Fern Ridge
Description: Catalina used to live in this hut. Apparently she forgot to turn off the light before leaving. Near the hut, the Bull car is parked all the time. You can also save the progress of the game here.
Garage: no

12. Safe House 25


Cost: $35,000
Location: Palomino Bay
Description: 2 rooms, one of which is connected to the kitchen, wardrobe. A paper with an appeal hangs on the house: "Trespassers will be shot", which means - "Violators will be shot." Apparently the previous owner of the house was a little nervous.
Garage: present

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Yet

San Andreas is huge compared to Liberty City and Vice City, and you can still only save in designated areas. Therefore, the developers made sure that the players did not have to drag themselves through half the island each time to the only house in the city.

The entire state is full of various properties. Most are regular dwellings where Karl can sleep or change, but there are also businesses that generate a steady income after completing a series of tasks. Also, many of them have a garage (and even a hangar) for personal vehicles. And although the number of officially allowed parking spaces varies from 1 to 4, in reality, in each case, the game is able to save 4 vehicles.

Access to some of the houses and businesses will open only in the process of implementation, while the rest are allowed to move in even at the very beginning of the game - there would be money for the purchase. Moreover, the acquisition of all seats for sale is one of the prerequisites for obtaining. The location of all residential and business points is marked on our San Andreas.

Los Santos

The Johnson House

Location: Ganton
Price: is free
Garage: for 2 places

You return to the Johnson family home at the beginning of the game, and you will visit this area often, so both a garage and a wardrobe will come in handy. In the house you can take a camera and a can of paint, as well as on a console. After painting all the graffiti in the kitchen, various bonuses in the form of weapons will appear, and after a 100% completion of the game, a tank and a fighter will be parked nearby. In the beginning, a bicycle standing near the house opposite may come in handy. At a certain point, money received from the captured areas will begin to appear nearby (up to $10,000).

safe house

Location:
Price: $10 000
Garage: No

One of those houses where you can only save and change. Rarely used, because just a couple of blocks away is the Johnson house with a garage and other benefits of civilization. The only convenient thing is that very close you can acquire weapons thanks to Ammu-Nation.

safe house

Location: El Corona
Price: $10 000
Garage: for 2 places

For a fairly standard price, you get a house with a garage for two cars. And if there is nothing in the garage, then you can get into one of the lowriders parked in the lanes between the houses on this street. So there will be no problems with transport in this area.

safe house

Location:
Price: $10 000
Garage: No

An ordinary house without a garage for a reasonable price.

safe house

Location: Verona Beach
Price: $10 000
Garage: No

Nice apartment near the city center. There is no garage, but cars are often parked in the parking lot in front of the house.

safe house

Location: Santa Maria Beach
Price: $30 000
Garage: for 2 places

Nice house with sea view, right on the beach, full of fun stuff. Convenient location - close to the exit of the city. In the garage, in addition to two cars, if desired, you can put a couple more motorcycles.

safe house

Location:
Price: $120 000
Garage: for 2 places

The most expensive house in San Andreas is located north of the Madd Dogg mansion, closer to the outskirts of the city. The building itself does not look very attractive: one-story, with simple panels and a pool without water. But a small space above the garage saves vehicles, so low cars and even Sea Sparrow and Sparrow helicopters can be left on its roof. This is convenient because the garage itself is small (thanks for the advice).

Madd Dogg's Crib

Location:
Price: is free
Garage: No

You will become the co-owner of Madd Dogg's luxurious mansion towards the end of the game. It is located in an area where only the rich and famous live, next to the Vinewood sign in the hills. It has a convenient descent from the mountain and a beautiful view of the city. The house is rich in various interesting things: night and infrared vision goggles, three, billiards, a swimming pool, a gym, armor and a first aid kit. There is a Sparrow helicopter on the rooftop heliport with a kart parked nearby. The disadvantages include the lack of a garage and wardrobe, as well as a bug with disappearing balls from the basketball courts after saving the game in the mansion.

Roboi's Food Mart

Location: Commerce
Profit: $2 000
Garage: No

wang car

Location:
Profit: $8 000
Garage: No

If you successfully completed the training course in San Fierro, shortly after the mission "" Jethro will call CJ and inform you of the opportunity to purchase a car dealership. By purchasing a $50,000 venture, you can complete four for Caesar, after which Wang Cars will start to make a profit. Also inside the building are cars, including four street racers. If you break the window, you can steal them.

Zero RC Shop

Location: Garcia
Profit: $5 000
Garage: No

After completing the first mission in San Fierro (""), you can buy this store for $30,000. He will begin to give profit after completing three missions for.

hippy shopper

Location:
Profit: $2 000
Garage: No

This store will become yours after completing missions in San Fierro.

Desert

safe house

Location: El Quebrados
Price: $20 000
Garage: No

Small house without garage.

safe house

Location: Tierra Robada
Price: $20 000
Garage: No

Sanchez is parked in front of the house. It has no other features.

Toreno's Ranch

Location: Tierra Robada
Price: is free
Garage: No

By accepting from Toreno, you will have access to this villa, and for free. The house looks nice, but it doesn't have a wardrobe. After completing everything for Toreno, towards the end of the game, you will find an RPG, a homing rocket launcher, a minigun and a flamethrower here.

safe house

Location: Fort Carson
Price: $30 000
Garage: for 4 places

Small house with a fairly large garage. However, be careful: the left side of the area inside the garage does not apply to the saved surface. Therefore, if you leave the vehicle against the left wall, it will not be saved there (thanks for the warning).

Income generating property

Aircraft Graveyard

Location: Verdant Meadows
Price: $80 000
Profit: $10 000
Garage: for 2 places + 4 places in the hangar

Compared to a huge hangar, in which you can keep not only ground vehicles, but also aircraft with helicopters, other advantages fade. The hangar is capable of storing up to four vehicles at the same time. An ordinary garage is designed for two cars, but it will save four.

Do you want codes for GTA San Andreas so that all houses are open? Of course, because everyone remembers the mission of the robber, which Ryder showed us. Then it was possible to enter any house and enclose it. But what if you want to enter any house, not only at night and not only on the mission of a robber? And here there is a solution. It is possible to get into any house in GTA San Andreas.

The trouble is that simple codes for GTA San Andreas to open all houses do not exist. There is, only, a cleo script that really opens all the houses in GTA San Andreas. You can download it from this. Download the archive and unpack it. From there we get the file "open_all_homes.cs" and throw it into the folder CLEO which is in the folder GTA San Andreas. Everything is simple.

Now all the doors are open to CJ! You can go into any house and do whatever you want there. For example, to fill up everyone who lives there. Or rob. But for this technique you will not be given money. Yes, and in the car you can not put anything. It's all available, only on the mission of the robber. Although, since you are here, you are obviously tired of this mission.

Video cheat code for GTA San Andreas for all houses are open

In the video that I backed up below, the kid enters with the help of mods and makes an overview of their dwellings. Absolutely nothing interesting. There are miserable and unfinished locations. Also small ones. There is absolutely nothing to do! But you can watch the video. And the music is cool.

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