And the dragon came. Difficulty of choice

During the passage of the computer game "The Witcher 2" you will meet the ancient dragon several times. The first time he poses a threat to you, and the second time the main character must decide the fate of the enemy. Let's figure out how to kill a dragon in The Witcher 2 and whether it's worth it.

First meeting

For the first time you will see this powerful dragon at the very beginning of the game. In the prologue, Geralt must protect King Foltest from an attack. After some time, a winged fire-breathing beast appears on the horizon, which begins to destroy everything in its path. This time you will not have to fight him, but only run away to hell. To do this, the game helpfully offers shelters and guides the player literally through the story. After this meeting, you will not have a question about whether to kill the dragon in The Witcher 2. You will meet this enemy only in the very final part of the passage.

Second meeting

The dragon will serve as the final boss (unless you choose to fight Leto at the end of the game). As it turns out during the passage of the plot, the beast is controlled by the sorceress Sheala. The action takes place on the top floor of the tower, where Geralt sorts things out with the sorceress. She is going to teleport away from the threat, but her fate depends on your hands (release her in peace, or ruin the teleport, as a result of which the sorceress will be torn into thousands of pieces). After this moment, the same dragon will break the wall and the final battle of several stages will begin. But in order to kill a dragon in The Witcher 2, you first need to prepare.

Preparing for battle

With proper skill and patience, you can defeat the enemy with almost any equipment and pumping. However, we will look at some useful tips. With their help, you can kill the dragon in The Witcher 2 much easier and faster.

For the final battle, it is best to prepare two swords - Deitven and the Forgotten Sword of the Vranov. Both weapons increase damage against large monsters, which is great for us.

Second tip: be sure to stock up on potions. Thunder and Raffard's Potion will be in priority. Together with level 2 cataclysm and oiled swords, you can kill a dragon in The Witcher 2 very quickly.

By the way, about the lubrication of weapons. You will need Falka's blood, which is best applied to the sword beforehand. Now you are fully prepared for battle!

First stage

After the dragon breaks through the wall of the tower, apply the Quen sign on yourself and dodge the flames. During the break, run up to the head of the monster and inflict several blows. This procedure must be repeated until the enemy has half health. The difficulty is increased by the fact that the room at the top of the tower is extremely small, which makes it almost impossible to dodge. After that, the game will show you a short cutscene.

Second stage of the battle

The action is transferred to the roof of the tower itself. The dragon has half of the HP points left, so the matter is small. The monster will fly across the roof, trying to knock you down. Enough to dodge with somersault. Periodically, the enemy will land on the edge and breathe fire on you. To kill a dragon in The Witcher 2, you need to dodge fire and inflict several blows from the side. Also, the enemy will attack with his tail across the entire area of ​​the roof. Geralt is desirable to be on the opposite side. When the dragon's health drops to zero, a cut-scene will begin in which you will have to go through the QTE (press the buttons on the keyboard in time).

The final stage

To kill the dragon in The Witcher 2 at the third stage, you just need to correctly complete the QTE scene. You will jump on the beast and inflict several fatal blows, after which, together with the dragon, you will fall to the ground. Next, Geralt will have a choice - kill the dragon or leave. In The Witcher 2, this decision does not significantly affect the overall ending of the storyline.

If you played the game on the side of Iorweth, then you will have a dagger with which you can heal the dragon and free him from the shackles of Sheala. If you have sided with Roche, then you have the option of leaving the beast alone and leaving. Subsequently, you will learn that the monster survived and flew away.

The third option is to finish off the enemy with your own hands, which will lead to some consequences in The Witcher 2. Kill the dragon or leave - it's up to you. In general, it all depends on your preferences and position during the game. This moment does not affect the ending during a conversation with Leto.

Greetings! I would like to present to your attention a set of saves created by me personally in key moments of The Witcher 2.

Most likely, work is already underway on the third part and new DLC, so the saves received after different endings of the game (they are also presented here) can be very useful for those who for some reason deleted their own. If the proposed endings do not satisfy you, then you can easily replay the right moment by using the appropriate intermediate save and adjusting the choice.

Initially, as soon as the game came out, I went through it pretty quickly. Having seized Yorweth in Flotsem and, along the way, choosing to travel with Roche and keeping him from the massacre of Henselt, he eventually climbed to save Foltest's daughter (later kindly handing her over to Radovid). Not experiencing a drop of compassion for Sheala, torn apart by a megascope, he saved the life of the dragon-Saskia and Leto.

Oddly enough, the Witcher 2 forced me to go through the second time ... Skyrim and completely bored after the third week of running around in the northern province of Cyrodiil, the monotonous gameplay, "driven" by the designer's hand into the dungeons and seasoned with monotonous quests without the necessary plot motivation. Although it is worth recognizing: before the hero was pumped below a certain bar, and the set of tasks did not seem monotonous, the game unimaginably dragged on and did not let go.

As a result, the Witcher 2 was chosen for leisure, from which a MASS of positive emotions was received for the second time. And, definitely, for me it became the Game of the Year, naturally pushing the fifth iteration of the Elder Scrolls saga and, accordingly, Dovahkiin (which also brought a lot of wonderful impressions).

After beating the game for the second time along the path of Iorvet, its plot opened from a slightly different angle, all the "pieces of the puzzle" came together, and the misunderstanding of some details was eliminated.

Below are some comments on the various endings and intermediate moments of the game:

Save Triss or not?

Difficulty of choice. Key moments of the game.


Difficulty of choice. Key moments of the game.

In any case, Geralt is faced with a choice: save Triss or do something "more important". In fact, there is always someone (Roche or Iorvet) to do an alternative option, but no one except Geralt will help Triss to escape from captivity. Initially, it is definitely not necessary to count on Leto's heroic deed.

After beating the game and learning about the happy release of Triss, regardless of Geralt's decision, it becomes interesting to participate in options that involve direct participation in state affairs. Although the decision to save Triss also has a strong influence on the balance of power in the north.

Roche's way:

Difficulty of choice. Key moments of the game.


Difficulty of choice. Key moments of the game.

Vernon Rocher reinforces his friendship with Geralt many times, even if the witcher chooses an alternative path and joins Iorweth (which, in my opinion, is a betrayal):

1) Vernon tells you how to get into the Kaedwen camp;

2) Saves Geralt from inevitable death at the hands of the Nilfgaardians.

So the choice of Roche's path and the capture of Yorvet (as a result of which there was a holiday in Flotsem, and not beatings of nonhumans) seemed to me much more correct.

Kill Henselt or let him live?

Difficulty of choice. Key moments of the game.

Difficulty of choice. Key moments of the game.

Further on the path of Roche, a fundamental choice arises - to kill Henselt or let him live. Looking into the future on a time machine and learning about the upcoming war with the Nilfs, one can definitely say: “You can’t kill!” I don’t know how it is in the books, but in the game Henselt seemed to me the most normal king, a real man, straightforward and honest. I don’t know why Geralt doesn’t approve of him so much in his judgments ... Is it because the prototype of Kaedwen is Russia, and Henselt is essentially the “Tsar of All Russia”, leading a very successful policy in case of choosing the path of Rocher and pardoning the king. A fair result - Upper Aedirn is annexed to Kaedwen.

To whom to give Anais - the daughter of Foltest?

The next serious choice awaits the witcher in the third chapter. Knowing that Triss will be saved anyway, we choose to help our dear friend Roche. Only to whom should Foltest's daughter be given?

Choice in favor of Radovid:"Radovid's boots are heavy." Yes, if you choose in favor of the king of Redania, you can hope for the preservation of the integrity of Temeria, the end of the civil war and a good opportunity to provide worthy resistance to Nilfgaard. In addition, the girl will definitely face less danger than in Temeria: there is no threat from the nobles of Temeria; she will be taken directly from the front of the new war with the Nilfs.

This decision also has a very serious potential disadvantage: after the annexation of Temeria, Radovid can secretly divide the entire north with the emperor of Nilfgaard, using the position of the most powerful ruler of the north. Only the annexation of Upper Aedirn by Kaedwen allows the balance of power to be somewhat balanced.

But a positive outcome of this decision is more likely.

Choice in favor of Temerians: Torn apart by civil strife, Temeria will quickly fall under the blows of Nilfgaard and open the way for a further march to the north. The only hope that remains is that Roche will be able to save the future queen.

It is worth noting that if we choose to save Triss, this also affects the balance of power on the map of the north: in addition to Upper Aedirn, half of Temeria departs to Henselt, which, given the position of Radovid, unequivocally balances the position of the large kingdoms of the north. Another thing is that in such a situation, the decline of the divided Temeria in the first years is inevitable.

Also, after rescuing Triss, we see a scene in which Roche alone defends Anais from a group of Kaedwens. He is outlawed. The fate of Anais is extremely vague.

/* Something similar, but in a different historical context, was in the last episodes of the second season of the Rome series (I highly recommend it!).*/

Based on the above, the choice in favor of transferring Anais to Radovid is seen as the most beneficial and sparing for the peoples of the north as a whole.

Jorweth's Path:

Difficulty of choice. Key moments of the game.


Difficulty of choice. Key moments of the game.

In the case of choosing the path of Iorvet, we have to fight for the freedom of Aedirn.

Speaking of Upper Aedirn: I do not believe in Saskia's words about a "free" state, she is too naive, and as a result falls under the heel of Philippa Eilhart. I think, in the end, Upper Aedirn will either fall under the jurisdiction of Stennis, or fall under attacks from Kaedwen (which is more likely). So, pouring blood where it is not worth pouring is not necessary.

In addition, Saskia's stupidity is proved by her attack on the forces of Foltest, who suppresses the split in her fiefdom. Saskia, they say, sympathized with Ariana La Valetta and the company, fighting for "freedom" from their own king and homeland (of course, how else can one regard the unwillingness to extradite his children to the king?). According to her logic, all kingdoms should be divided into “free” principalities (“A bad prince who does not dream of becoming a king ...”). And it does not matter that internecine wars will begin quite quickly.

What to do with Prince Stennis?

Difficulty of choice. Key moments of the game.

Difficulty of choice. Key moments of the game.

In the case of choosing the path of Iorweth, the Witcher faces the question of deciding the fate of Prince Stennis, the weak and cowardly heir to the ruler of Aedirn. Based on the state of affairs, on the one hand, Stannis is likely to be an insignificant ruler, under whose leadership the withering of Aedirn will continue (even the ghosts of soldiers during the battle of Vergen speak of the withering of Aedirn under Damavend). On the other hand, it is extremely cruel to do this to Stannis, especially since his guilt has not been unambiguously proven.

Since there is no more or less sensible replacement for Stennis (Saskia is stupid, despite her nobility, and the nobles are unlikely to accept her so easily), then let her live, otherwise another civil war threatens the kingdoms of the north - before the invasion of the Nilfs.

Heal Saskia or save Triss?

With Triss, everything is clear: her salvation, in this case, does not really affect anything - they will save her without us. But it makes sense to save Saskia, especially since at this point in the game, the lives of many people and nonhumans depend on her sanity. Philippa Eilhart cannot be trusted with the management of the Upper Aedirn, definitely. In addition, in the case of saving Triss, Iorveth will suffer greatly at the hands of Philippa.

Although it is worth noting that Philippa herself notes: Saskia will never be the same again. After her “healing” in this ending, it seemed to me that something was still wrong in Saskia. At the same time, in the conversation, Saskia also notes that she only used Iorweta, and that for her this is not a war for the freedom and rights of the Skoya "taels. Their gang will find a place in Upper Aedirn for merits in the massacre ... And, yes, a person nearby may be useful to her …

Choices not related to the path of Roche and Iorveta:

// With one exception - healing Saskia on Iorweth's path

Should Sheala be pardoned?

Difficulty of choice. Key moments of the game.


Difficulty of choice. Key moments of the game.

The sorceress spoiled a lot of blood for worthy people. Not only did the attempt to bring Aedirn into a state of war succeed. Also, the plans of the lodge served as excellent ground for the active work of the killer of kings and the promotion of Nilfgaard's plans.

Before being sent to the other world, Sheala actually says goodbye to Geralt, hoping for his quick death.

Verdict: death.

/* If Sheal is pardoned, in gratitude she will tell Geralt that Yennefer is worth looking for in Nilfgaard and will teleport. Later we learn the same thing from Leto.*/

Finish off Saskia or not?

Difficulty of choice. Key moments of the game.


Difficulty of choice. Key moments of the game.

At least I would like to see her in the third part. In general, Roche correctly notes that, they say, a good choice is to spare the dragon. We must fight the cause of the disaster in the first place - Philippa Eilhart. Yes, and in the service of Radovid to hunt for a witch, he will obviously have more resources ...

So, in my opinion, it is better to leave Saskia alive, although this option is fraught with many dangers for ordinary people of the north.

Should Leto live?

"You are not my enemy."

Difficulty of choice. Key moments of the game.


Difficulty of choice. Key moments of the game.

Leto was a tool in the hands of Emperor Nilfgaard. In addition, he leaves Geralt alive in the first chapter and saves Triss in the third. Also, the revival of the Snake witcher school may be important in light of the now illusory threat - the invasion of elves, causing the Wild Hunt.

Summer must live.

So, the above is only my opinion on the events taking place in The Witcher 2 and the decisions that are offered to us to choose from. Your opinion may not coincide with mine, so, as promised, I provide a set of saves for every taste and color:

Difficulty of choice. Key moments of the game.

a) Ability to communicate with Siegfried, in case of friendship with him in the first part:

  • * At the entrance to the camp of the order of the flaming rose;
  • * On the way Roche - when choosing to rescue Foltest's daughter from the Kaedwen camp. Siegfried comes with a detachment of Redanian soldiers as an escort imposed by Radovid. If at the same time a decision is made to transfer the child to the Temerians, Siegfried will still let the witcher and Roche go in peace.

b) If Siegfried was killed by Geralt, the soldiers of the order call the witcher a killer, and one of them tries to take revenge if they walk around the camp of the order;

2) When choosing the path of Iorweth:

a) In the case of saving Adda in the first game, in Vergen you can meet a crazy priest who accuses Geralt of saving a monster born of incest.

b) In Vergen, you can start a conversation with Iorveth about Yaevinn, the leader of the Scoia "taels from the first part, and discuss Geralt's actions, which depend on the witcher's decisions made in the original game.

in) In the case of resisting the squirrels during the robbery of the Vivaldi bank in the first part, in Vergen you can count on a meeting with a dwarf who wants to give a "credit" to Geralt (in fact, a simple monetary incentive).

3) In Flotsam, you can get help from one of Tyler's agents in case of proof of his innocence in one of the quests of the first part.

4) Foltest's words about Adda's fate must match the choice made by the witcher in the first part.

P.S. I have long wanted to note that the game is perfectly sharpened for the gamepad. And the experience of passing on a gamepad in front of a widescreen TV is quite different, also due to the incomparably higher picture contrast and screen size. The only thing is that you need to install larger fonts.

P.P.S. Starting with version 2.0, a strange bug was found again when playing dice in the case of gamepad control: the "reroll" button does not function. As if she had not been appointed at all. The solution is quite simple: at the beginning of each chapter, I switch control to the keyboard and go through the entire dice quest. Then again I return the usual control of the gamepad.

P.P.P.S. I would like to believe that next time the developers will not screw up with the import of saves from the previous part ... Some of my decisions made in the first part were not reflected in the second - for example, Geralt is accused of killing Siegfried, who did not exist. In addition, in my version, Siegfried was Geralt’s friend for part of the time (until the general madness of the Order of the Flaming Rose in the finale of the first part), and I would really like to see him continue ... In general, we hope for an adequate utility from the game developers that will allow you to change important for the third part of the mouseover event.

The fight with a huge dragon is one of the most difficult in the game. In addition, this is the last monster that you will have to face. It all starts inside the tower, where Geralt sorts things out with the sorceress Sheala. As soon as she disappears (goes home or dies during teleportation - it's up to you), the dragon will break through the wall of the tower and attack you. Place Quen as quickly as possible and run around the room, dodging the monster's close attacks. As soon as he makes his attack, run up and land a short combo. Keep in mind that the fire spewed by the monster does not do very much damage, so it is quite possible to break through the flames and attack quickly. In which case, run away and replenish Quen. When you take away about half of the dragon's lives, it will finally break the wall and fly away. You will have enough time to prepare for the last fight: you cannot brew a potion, but you can just stand and wait until your health is restored. Once you're ready, climb onto the roof where the dragon is already waiting for you. From now on, you must constantly maintain magical protection, otherwise any attack of the monster will cause you severe damage. Your task is to constantly dodge claws and teeth and carefully run up to the dragon for one or a maximum of two hits. It will take a very long time, but there is no choice. Combinations of blows are ineffective, since the dragon will break through your defense, and after that it costs nothing for him to finish you off. It is best to attack right after the monster tries to reach you with its paw. Having received his, the dragon will begin to hide behind the tower and occasionally beat you with its tail. Follow his movements and stay on the opposite side of the roof. Sometimes the dragon takes off and attacks from the air. Flames and air "raids" are pretty easy to dodge if you run in circles. As soon as you wear down the monster, a QTE scene will begin, after which you will be given a choice - kill the dragon or leave it to die in the forest. If you have chosen the path of Iorveth, then you will also have the opportunity to free the defeated giant from the spell with the help of a magic dagger.

When you regain control, turn around and run up the stairs to tower(M31, 26) where you will find Shealu. When running up the stairs, do not stop for a long time, as the stairs will gradually collapse. Also pay attention to the dragon, which will break the walls of the tower and breathe fire into the breach.

At the top of the tower you will meet a sorceress. After a brief conversation, Sheala will start teleporting, but someone has replaced the diamonds in the device. You have a choice:

  • Do not remove the fake diamond - Sheala will explode;
  • Take out the diamond - Sheala will tell you where to find Yennefer, after which she will teleport.

Shortly after, a dragon will appear. The room is too small to avoid. Try not to get too close, otherwise the dragon will try to bite you or hit you with its paw. Attack from the side to deal more damage. The dragon can also breathe fire. Before that, she freezes for a moment, and this is a good opportunity to land two or three power blows. When the dragon loses some of its health, a cutscene will begin, as a result of which you will find yourself in the open air - climb to the upper platform.

Further fight will be similar - you need to attack from the side to deal more damage. Use Quen to protect yourself from fire. If the dragon breathes fire, try to get to the other side of the area to avoid it. From time to time the dragon will fly off, and then attack in one of two ways: fiery breath or sweeping over the site itself; roll back to avoid these attacks. The dragon can also move along the ledge - at this time, do not approach the edges, otherwise it will hit you with its tail or bite.

When you knock health out of the dragon, a QTE (high-speed button press) will begin, but only if you are playing on high difficulties: you need to jump on the dragon first, and then avoid falling during the battle. When you land in the forest, you have to decide the fate of the dragon:

  • If you saved Philippa (Iorvet's path), you will save the dragon's life and have a few words with Saskia.
  • If you saved Triss or Anais, you can either kill the dragon or just leave.

For several years now, one of the legendary games based on the novel by Andrzej Sapkowski has haunted gamers around the world. Returning home after work or school, they immediately turn on their computers and go to a world of new adventures, where they have to help Geralt figure out intrigues and deceptions, and also get out of the water, proving that he was not involved in the assassination of the king. And thanks to the new technologies that have become available through the use of the modern RED Engine graphics engine, you will enjoy fine and very clear drawing of every feature, equipment and the world around you.

If you are just starting your exploration of the game world, you should definitely at least get acquainted with the game "The Witcher 2". Perhaps she won’t drag you into her plot and you won’t know how to kill a dragon in, but you will still have an idea about the legends of the gaming world and you can always keep up a conversation with friends.

So, the bottom line is this: you need to complete quests, additional side quests, solve puzzles, play mini games, collect new items, maps, blueprints, recipes and tips to successfully complete subsequent missions. The game is quite exciting, but do not think that you can easily go through everything.

Avid players, choosing medium or hard levels of passage, more than once stocked up on strength and patience to conquer enemies, traveling through cities such as Vizima or Loc Muinne.

In addition, thanks to a well-thought-out plot, during which you still need to find out who killed the king of Temeria, you will surely go headlong into the game and no one will be able to tear you away from the game action.

To successfully complete one of the main missions of the game, each PC user should gain certain combat skills, acquire good magical protection, dexterity, potions, and, of course, have an appropriate level, because. in torn clothes and with a frying pan in your hands, you are unlikely to defeat a fire-breathing monster. Therefore, do not rush to quickly skip certain levels, in pursuit of speed, you will not be able to complete additional quests (side tasks) in which unique artifacts can be waiting for you. With their help, you can raise certain characteristics that will not be superfluous in the fight against evil.

So, what should you pay attention to when passing "The Witcher 2":

  • passing the main task, you yourself will have to make decisions. From this will depend on the further development of the storyline. This is very exciting, because. allows you to go through the game not once, but several times and always learn something new, be on your guard and look for unique things.
  • in side quests, the developers also offer all players to decide for themselves what to do with this or that item. For example, in the quest "Heart of Melitele" one of the mercenaries, nicknamed Small, bet. He will be assured that he can survive with a single magical amulet during the assault without the use of any armor. Your role in this story is as follows: you can either confirm that the thing is really enchanted and has some kind of power, or you can refute this statement. You will learn about the consequences of your choice as the game progresses. But, looking ahead, I will note that the amulet will eventually be in our hands and will help in performing more complex tasks.

If you go through another side quest, which is called "Woe to the Vanquished", you will be able to receive armor and money as a reward at the end of the mission (in Flotsam). In the "Wild Hunt and Recovery of Memory" quest, you will have a chance not only to learn unique information about Herald's past, but also to get additional experience points that will add to your strength, agility or endurance. In any case, going through the main missions or side quests, each player approaches the final chapter, where he will have to duel with the most dangerous monster of this world.

How to kill a dragon in The Witcher 2 some of the nuances and subtleties of a successful battle

After spending more than one hour at the computer and spending a lot of effort, you finally got to the tower, where you have to find out your relationship with the insidious sorceress Sheala. After it mysteriously disappears from the screens of your monitors, a fire-breathing monster will immediately appear, with which, as you already understood, you will have a difficult fight.

If we consider step by step the strategy of how to kill a dragon in, then it will look like this:

  1. as soon as you notice the appearance of this character, immediately put "Quen".
  2. remember to move around and dodge melee attacks all the time.
  3. counterattack after the dragon swings its claws. It will be more effective to use simple strikes or short combos and immediately run back. Although it seems that the damage is small, but such tactics will save your life and bring a long-awaited victory.
  4. after the monster loses half of its lives, it will fly away, giving you the opportunity to restore your vitality. After taking a breath, climb onto the roof, activate magical protection and do not lose vigilance. The fight is not going to be easy. Attacks must be continued short, which will consist of a maximum of two blows. It’s boring, of course, but this winged creature cannot be defeated in another way.
  5. Flames and air attacks are best avoided by constantly running in circles. Having exhausted the monster, the final scene will begin, in which, as always, you will be given a choice: kill the dragon or leave it to die in the forest.

Video: How to kill a dragon in The Witcher 2!

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